Lark H1
Lark H1 headset floating above a desk in a dark esports arena

Hear them first.

Lark H1. Tuned for every sound that matters.

Every sound has a direction.

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The problem

Bass is loud. The details are quiet.

Most gaming headsets push the bass hard. It feels big, but it buries the sounds that tell you what is happening: footsteps on the floor above, the crack and direction of a gunshot, a reload behind a wall, a grenade bouncing, a door opening. Much of that detail lives around 2 to 5 kHz. You end up hearing the explosion and missing everything that warned you about it.

Lark H1 starts from a neutral curve, keeps the punch of gunfire, and adds a small lift where the detail lives. Less boom, more information, so you always know where the fight is.

Frequency response, illustrative Typical gaming tuning

Shapes are illustrative, not lab measurements.

Sound

Drivers built for position, not rumble

Two 50 mm dual-chamber drivers keep bass in its own chamber so it cannot smear the mids. Left and right drivers are matched within ±1 dB, so a shot from your left sounds exactly as loud as the same shot from your right, and you can point to where it came from.

50mm
Dual-chamber dynamic drivers
±1dB
Left and right matching
24bit
96 kHz USB DAC

Microphone

Callouts your team can actually use

A 6 mm cardioid capsule picks up your voice and ignores the keyboard beside it. There is a pop filter inside the boom, and a light at the tip of the mic turns red when you are muted. You see it from the corner of your eye, so you always know if your team can hear you.

6mm
Cardioid electret capsule
60+dB
Signal-to-noise target
LED
Mute light on the mic tip

Comfort

Made for the fourth hour

Hybrid ear cushions: leatherette on the outside for seal, breathable fabric where they touch your skin, cooling-gel memory foam inside. An aluminium frame keeps the clamp steady without squeezing.

Close view of the Lark H1 earcup with the glowing amber A logo

Lark Studio

Your ears, your profile

Lark Studio is our desktop app for Windows and macOS, in development alongside the headset. Set your own EQ and save a profile per game. Choose who makes your 3D audio: Game 3D lets games with their own 3D sound (like Valorant or CS2) do it cleanly, and Lark 3D adds virtual 7.1 for games that send surround. Never both at once, so positions stay sharp.

EQ
Per-user curve
1per game
Saved profiles
3D
Game 3D or Lark 3D, always on

Specifications

Lark H1, on paper

Target specification for the first production run. Final figures are published after sample testing.

Drivers50 mm dynamic, dual-chamber, graphene-coated or titanium-plated diaphragm
Frequency response20 Hz to 20 kHz
Impedance32 Ω
DistortionBelow 1% THD at 1 kHz
TuningNeutral base with a lift at 2 to 5 kHz for in-game detail and positioning
Driver matching±1 dB left to right
DACUSB, 24-bit / 96 kHz
3D audioGame 3D (stereo for in-game HRTF) or Lark 3D (HRTF virtual 7.1)
Microphone6 mm electret condenser, cardioid, internal pop filter, 60+ dB SNR target
MuteHardware mute, LED on the mic tip (red when muted)
Ear cushionsHybrid leatherette and breathable fabric, cooling-gel memory foam
FrameAluminium
Clamping force1.2 to 1.5 lb
ConnectionOne detachable 3.5 mm cable for PS5, PS4, Xbox, Switch, Mac and mobile. USB audio adapter (USB-C, with USB-A adapter) for PC, with the DAC and Lark Studio features
CableBraided fabric
SoftwareLark Studio for Windows and macOS, firmware updates after purchase

Where we are

From spec to your desk

You are reserving something that does not exist on a shelf yet, so you should see exactly where it is. This is the plan, and we update it as each step is done.

  1. Step 1 · Done

    Design and spec

    Sound target, mic, comfort and software requirements locked.

  2. Step 2 · Now

    Factory samples

    Quotes and samples from shortlisted manufacturers.

    In progress
  3. Step 3

    Testing and tuning

    We measure every sample and tune it to the Lark curve.

  4. Step 4

    Production run

    The first batch is made. Founders get the shipping date first.

  5. Step 5

    Shipping

    Lark H1 goes out to founders across the EU.

Founders list

First run. €30 less.

Lark H1 is in pre-production. Reserve a founders spot for €2.99 today. It comes off the €99 price when orders open, so you pay the remaining €96.01 then.

Founders price
€99 €129
  • €2.99 today, deducted from your €99
  • A spot in the first production run
  • Lark Studio included
Reserve for €2.99

One-time payment. Refundable within 14 days of paying. After that it stays as credit toward your Lark H1, and is refunded in full if we do not ship.

Retail price
€129
  • After the first run
  • Same headset, same software
  • 14-day right of return in the EU
Read the FAQ

Follow the build

Sample unboxings, test results and tuning decisions go out on our socials first. Founders get their own channel on Discord.

FAQ

Straight answers

Who is behind Lark?

Me, Christopher. I'm building Lark from Greece, far from any tech headquarters. There is no big company behind this and no giant marketing budget. That means the person who chooses the drivers, argues with the factory about half a decibel and reads every sample report is the same person who answers your email. If something about the H1 isn't right, I want to be the first to hear it.

What does the logo mean?

Look closely and you will see two Greek capital letters joined together: Λ and Α. Together they spell ΛΑ, the "La" in Lark. It is a small piece of Greece on every earcup, with a pulse running through it, because everything we make starts with sound.

What does Lark actually do?

We make gaming gear that helps you play, not just gear that looks good on a desk. Every product starts with one question: what does a player need to hear, feel or control in the moment that decides the round? Then we build that, tune it properly, let you adjust it to your own ears and hands in Lark Studio, and sell it straight to you so you are not paying for a logo and a middleman.

Why start with a headset?

Because sound is the advantage nobody sees. You can have the fastest reflexes in the lobby, but if you don't hear the shot, the reload or the player coming up the stairs, you lose the fight before it starts. The H1 comes first. The K1 keyboard and the M1 mouse follow, built on the same idea.

What is the €2.99 for?

It reserves your spot on the founders list and holds the €99 founders price for you. It is a one-time payment and it comes off the price: when orders open you pay the remaining €96.01.

Can I get the €2.99 back?

Yes, within 14 days of paying, no reason needed. After that it stays as credit toward your Lark H1. If we never ship, you get it back in full.

When will it ship?

We are testing samples from manufacturers now. We will share a shipping date only once the production sample passes our tests, and founders hear it first.

Does it work on PS5, Xbox, Switch and phones?

Yes. One cable does it all: plug the 3.5 mm straight into your controller or phone, or clip on the included USB adapter for PC to get the DAC and every Lark Studio feature.

Is there a wireless version?

The first Lark H1 is wired, because a cable gives the lowest latency for the price. A 2.4 GHz wireless version is being quoted and may follow.

Can I return it?

Yes. In the EU you have 14 days after delivery to return it, no reason needed.

Does Lark H1 have surround sound?

Yes, always. The only question is who makes the 3D sound. Many competitive shooters like Valorant and CS2 build their own 3D audio for headphones, so in Game 3D the headset stays clean and lets the game do it. For games that send 5.1 or 7.1, Lark 3D turns it into virtual surround. Running both at once blurs where shots come from, so you pick one and know exactly where the fight is.

The new champion is here.

Lark H1. €99 for founders, starting with €2.99 today.

Reserve for €2.99